Bachelor of Computer Science (Hons.)

The Bachelor of Computer Science (Hons.) is a three-years degree programme aims to equip students with fundamental computing knowledge and the latest technology in computer science. The programme emphasises on the design and development of intelligent algorithms, technologies, processes, and systems with exposure to innovative methodologies and sophisticated tools in the computing field. In Year 1, all students learn common subjects before choosing a track in Year 2 for specialising in one of the following areas – Cybersecurity, Data Science, Game Development or Software Engineering.

In its cybersecurity track, students will learn key subjects such as the fundamentals of cybersecurity in data, cloud, network, and cryptography including advanced technologies such as digital forensics, blockchain and smart contracts.

In its data science track, students will learn key subjects that covers end to end pipeline of data science from the statistical foundations to applied subjects such as data mining, data visualisation, machine learning, visual information processing and natural language processing of social media computing.

In its game development track, students will learn key subjects within the game development field both the fundamentals and applied subjects that cover the physics of game, its algorithms till production of game. Students learn the technical aspects of game building and development; in 2D and 3D including exposures to virtual, mixed, and augmented reality game development.

In its software engineering track, students will learn key subjects on designing and developing software systems including the how-to on requirements gathering, verification of software systems, software evolution and maintenance essentials.

Each designed specialisation prepares students with specific skills for future careers in these fields. Students will also complete a final year project and undergo industrial training to acquire practical industry experience.

PROGRAMME EDUCATIONAL OBJECTIVES

  • To produce professionals in Computer Science who can demonstrate knowledge and skills to develop reliable computing solutions in various ICT application domains in line with the industry requirements.
  • To produce professionals in Computer Science who can uphold ethical and professional practices in servicing clients and society with self and profession integrity.
  • To produce professionals in Computer Science who can explore business opportunities and practice continual development through life-long learning.

PROGRAMME LEARNING OUTCOMES

  • Demonstrate knowledge and understanding of fundamental concepts, principles and best practices.
  • Demonstrate technical competency in relevant areas.
  • Communicate and interact effectively with diverse stakeholders.
  • Relate moral and ethical values to the practice of computer science professionals.
  • Lead effectively to address problems or opportunities in relevant domains or groups.
  • Apply Analytical, Critical Thinking and Scientific Approach in synthesizing effective solutions in the domain of computer science.
  • Pursue continued life-long learning throughout their career, blend innovative minds and entrepreneurial skills.
  • Use digital and numeracy skills as well as a broad range of information, media, and technology applications to solve problems in Computer Science domains.

PROGRAMME STRUCTURE

Calculus
Programming Fundamentals
Discrete Structures and Probability
Professional Development
Computational Methods
Object Oriented Programming and Data Structures
Computer Architecture and Organisations
Database Fundamentals
Research Methodology in Computer Science
Software Engineering Fundamentals
Operating Systems
Computer Networks
Object Oriented Analysis and Design
Algorithm Design and Analysis

Final Year Project I
Final Year Project II

Character Building
Sustainable Society
Fundamentals of Digital Competence for Programmers
Integrity and Leadership

Bahasa Melayu Komunikasi 2 (International Students)
Pengajian Malaysia 3 (International Students)
Hubungan Etnik (Local Students)
Tamadun Islam dan Tamadun Asia (Local Students)
Penghayatan Etika dan Peradaban (Appreciation of Ethics and Civilizations)
Falsafah dan Isu Semasa (Philosophy and Current Issues)

Foreign Language Courses
Co-Curriculum

Cybersecurity Fundamentals
Network Security
Cryptography and Data Security
Ethical Hacking and Penetration Testing
Digital and Computer Forensics
Database and Cloud Security
Blockchain and Smart Contracts

Data Science Fundamentals
Statistical Data Analysis
Data Mining
Data Visualisation
Visual Information Processing
Social Media Computing
Machine Learning

Computer Graphics Fundamental
Game Design Fundamentals
Game Algorithms
3D Game Programming
Game Productions
Game Physics

Software Requirements Engineering
Software Design
Software Reliability and Quality Assurance
Software Verification and Validation
Software Evolution and Maintenance
Theory of Computation
Programming Language Translation
Introduction to Formal Methods

FOR CURRENT STUDENTS

COORDINATORS

Dr Uzma Jafar

Cybersecurity Coordinator

Ban Kar Weng

Game Development Coordinator

Assoc. Prof. Dr. Chai Ian

Software Engineering Coordinator