Bachelor of Multimedia (Hons.) (Virtual Reality)

Faculty of Creative Multimedia (FCM)

(R/213/6/0142) 04/19 (A9393)

We are committed to producing Virtual Reality specialists who are proficient in creating real-time application to content through experiential design. The three-year Virtual Reality programme trains students to start their project by researching the subject matter and designing the virtual world, interaction and interface. In the second stage, they begin to create the 3D world and breathe life into it by putting colours, sound and avatar that will engage with the user. The user is not just merely passive but highly interacting with the environment. The experience is enhanced through immersive and non-immersive technology.


  • Entry Requirements
    • • Pass Foundation / Matriculation in related field from a recognised institution*
      * Candidates from non-related field may be admitted subject to a rigorous internal assessment process; OR
    • • Pass STPM / A level or its equivalent with 3 Principals inclusive of one Information and Communications Technology (ICT) subject;** OR
      **Candidate with non-ICT related subjects may be admitted subject to a rigorous internal assessment process.
    • • Pass UEC with minimum of grade B in at least five (5) subjects inclusive of English; OR
    • • Pass Diploma in the related or relevant field from a recognised institution with minimum CGPA of 2.50**
      **Candidates with CGPA below 2.50 but above 2.00 may be admitted subject to a rigorous internal assessment process.
    • English Entry Requirement for International Students:
      All programmes offered by Faculty of Creative Multimedia require a minimum score of 5.0 for IELTS or its equivalent.
  • Programme Structure
    • Core
      • Year 1
        • Virtual Reality Design 1
          Virtual Reality Design 2
          Spatial Drawing
          Simulation Modelling 1
          Computer Modelling
          Internet Applications
          Media Culture
          Video Production
          Interaction Studies
          Media Aesthetics
      • Year 2
        • Virtual Reality Design 3
          Virtual Reality Design 4
          Behavioural Modelling
          Experiential Studies
          Simulation Modelling 2
          Reality Virtuality
          Semiotic Studies
          Sound Design 1
          Media Anthropology
      • Year 3
        • Virtual Reality Design Project 1
          Virtual Reality Design Project 2
          Simulation Technology
          Design Research
          Sound Design 2
          Project Management
          Media Law
    • Elective Modules
      • Year 1
        Contemporary Malaysian Art
        Corporate Identity

        Year 2
        Project Management
        Digital Audio and Video
        Motion Capture
        Simulation Scripting
        Diagram Design Motion Capture

    • University Subjects
      • Year 1
        Workplace Communication
        Hubungan Etnik (Local)
        Pengajian Malaysia 3 (International)
        Tamadun Islam dan Tamadun Asia (Local)
        Bahasa Melayu Komunakasi 2 (International)
        Business and Entrepreneurship in Malaysia
        Bahasa Kebangsaan A (Local)
        Foreign Languages (Local and International)
  • Career Prospects
    • Asset Modeller, Texture and Lighting Artist, Technical Artist, 3D Visualiser, Game Developer, Game Level Designer, 3D Environment Artist, Simulation Artist, VR Walk-through Expert, User Experience Designer, Interaction Designer, Programmer, System Analyst, Project Manager.